Wednesday, January 23, 2008

Clandizzi

Below is my brief outline of a local sport I would like to put in my fantasy novel.

The game of Clandizzi

(Or “clandi” for short)

**All names are subject to change ... especially if they sound retarded when I re-read them tomorrow.

2 teams (or clans) of 5

Clandizzi FIELD

The field is quite literally never the same. There are crews of people that exist only to make the field interesting and challenging. (I was kind of thinking like in Ender's Game ...)

Hills, trenches, trees, shrubs, towers, ropes, open spaces, water - you name it, it's allowed within a set perimeter. (Even live animals can roam around - dangerous ones sometimes in elite games.) The perimeter is usually the same (depending on the size of the arena, which is usually limited by the funds of the owner) More rural settings will often shrink or expand the boundaries according to their natural landscape. (For example, neighborhood kids can play versions of the game in the streets and make their own obstacles, while hillfolk may go into a mountain range and play an extreme version.)

Each clan is given a designated "starting zone" which is basically base, where they are safe to rest if need be.

Each team has 3 Sneaks (small, brightly colored balls) and one scoring bucket. The Sneaks are hidden somewhere on the field, (by whoever set it up, hopefully a neutral party or a ref) and scoring buckets are to be placed near the opposite team's starting zone.

THE POSITIONS

1 Hawkeye - one team member who chooses a high location on the field like a tower, (if one is present) who acts as spotter. They can call warnings to players below, and are usually the first to spot the hidden Sneaks.

2 Snipers - These two players are armed with blow darts. These darts cause localized numbness and paralysis, which is temporary but very potent. (Takes five minutes or so to regain movement and feeling.) The goal of the Sniper is to 1. stop the other team's Runners from scoring, 2. take out the other team's Snipers if possible, and 3. make the job of climbing very difficult for the Hawkeye.

3 Runners/Chargers - 3 individuals who are the only ones allowed to touch (and therefore, score) a Sneak. They can move alone, or in a pack - both have a variety of stategic pros and cons, depending on the arena layout.

If all 3 of a team's Runners are unable to move, no points can be scored.

Scoring

Points are scored when a Runner places a Sneak into the other team's bucket.

(Trying to think of another possible way of scoring...)

Once a team has scored 3 times, the game is over.

GAME RULES and PENALTIES

Players are not allowed to remove scored Sneaks from their buckets.

Snipers cannot "camp" a fallen player - once someone has been hit with a dart and is no longer able to make forward progress, the Sniper must move on.

Shielding a mobile Runner is allowed, but not by more than 2 players.

(I'm sure I'll think of more... I am trying to think of ways people could cheat and make the game unfair or dangerous ...)

Referee

Four refs:
Two refs keep track of points scored, and ensure that no one removes scored Sneaks from their buckets.

The other two are in charge of keeping players honest and enforcing the rules. (Those other rules have yet to be developed.)

Clandizzi GEAR

Goggle things (So that poorly aimed darts do not hit you in the eyeball ... hopefully.)

Regulation clothing - must keep arms and legs exposed at all times (the darts are able to go through most material easily, but bare skin keeps things fair.) Most males do not wear shirts, and females basically wear sports bras – leather, typically to give some protection to the breasts.